-
I guess I have similar problem to https://github.com/ianstormtaylor/superstruct/issues/523
I wanted to define a property inside the object which is ReadonlyArray, so I did:
`tags: array(string())`…
-
Yup vs [joi](https://www.npmjs.com/package/@hapi/joi) vs [validator](https://www.npmjs.com/package/validatorjs) vs [validate](https://www.npmjs.com/package/validate.js)?
Why use Yup in ts?
There i…
-
Most support issues on gisida are data related. Implementing a shema validation like [superstruct](https://github.com/ianstormtaylor/superstruct) to return more informative message for the data team w…
-
## Question
I'd like to be able to get a type / interface from an object type, similar to the way [Zod](https://zod.dev/?id=type-inference) does it. Zod is quite heavy, and I dig the lightweight appr…
-
I like superstruct's single SOT approach. Coming from Vest, I'm wondering if async validations can be done?
For example, check if a username is available via an API route.
-
-
Convex is the perfect platform for virtual assets, tokens and unique tradable items in gaming!
To test out this capability, we would like to integrate with popular game engines, starting with Unity…
-
First, thank you for this neat library!
Nothing more than a question ...
Is it supported to hook into the generation part and create custom generators?
For example to generate a zod/superstruct…
-
instead of a struct that older metadata versions are converted into, use a trait which older metadata versions implement
This will cause less future compilation issues, and create an easier api to …
-
**Branch or Release**
main 2.x
**Game and Engine Version**
all
**Describe the bug**
Use of C++ coroutines in iterating UObjectArray is causing allocations in a hot path, and making MSVC code …