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The site is excellent, and handy for people with either an internet connection or a laptop at the table. I was recently considering making a sort of "DM Screen" or "Quick Reference" sheets sort of lik…
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Based on feedback from this post:
https://openlegend.mightybell.com/posts/969887
Personally I'm torn about whether or not to do this as I don't know if I agree it's confusing. I mean, you can do…
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There was a lot of discussion on discord.
It might help for character creation to have steps 5 & 6 to be before steps 1-4.
This might require some subsequent re-wording.
The reasoning is it wou…
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Different astronauts should have different things they specialize in and are capable of. For instance, one astronaut may be better at manual labor and moving off to mine asteroids and what-not, while…
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Character sheet is lacking passive wisdom and intelligence fields.
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Powers and Hazards assume a live StatBlock pointer.
MapIso.cpp around line 800 we create a dummy StatBlock for map-generated powers (e.g. traps). Once that data reaches the Hazard level, I think it's…