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# Bug report
### Bug description:
I'm using `multiprocessing.Barrier` to synchronize processes. The individual processes might get terminated/killed by a GUI user interaction.
In case that a proces…
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### Prerequisites
- [X] I am using [the latest version of Locust](https://github.com/locustio/locust/releases/)
- [X] I am suggesting a new feature, not asking a question
### Description
class User…
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```
wouldn't it be nice to see the actual values in the logs?
hopmod/script/module/detect/cheat/weapon_reload_time.lua
I tried changing
server.log("WARNING: " .. server.player_name(cn) .. "(" .. cn…
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## Description
SocketAppenderReconnectTest is unreliable
```
SocketAppenderReconnectTest.lambda$verifyLoggingSuccess$2:360 » AppenderLogging Error writing to TCP:localhost:53217 for connection …
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```
wouldn't it be nice to see the actual values in the logs?
hopmod/script/module/detect/cheat/weapon_reload_time.lua
I tried changing
server.log("WARNING: " .. server.player_name(cn) .. "(" .. cn…
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Recently it started taking alot of time to login
I am running arch linux with gnome wayland
Also have installed a sddm theme
Happy to provide any other info needed for fixing the issue
[Journalc…
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```
wouldn't it be nice to see the actual values in the logs?
hopmod/script/module/detect/cheat/weapon_reload_time.lua
I tried changing
server.log("WARNING: " .. server.player_name(cn) .. "(" .. cn…
-
```
wouldn't it be nice to see the actual values in the logs?
hopmod/script/module/detect/cheat/weapon_reload_time.lua
I tried changing
server.log("WARNING: " .. server.player_name(cn) .. "(" .. cn…
-
```
wouldn't it be nice to see the actual values in the logs?
hopmod/script/module/detect/cheat/weapon_reload_time.lua
I tried changing
server.log("WARNING: " .. server.player_name(cn) .. "(" .. cn…
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Tibi suggests we add a feature where they can filter and export time logging data into a CSV format. The need is to be able to start looking at the data to decide questions in the value equation, lik…