-
Hi!!
Pls help, how to work with STL models in Tres?
I'm load model via STLloader as in THREE, and how I can render it now?
Trying primitive
```
```
But get `Failed to resolve compo…
-
### Description
As of now, https://github.com/Tresjs/tres/blob/main/src/composables/useRenderer/index.ts#L209 supports the default WebGL 2 renderer.
The idea would be to adapt `useRenderer` so …
-
### Describe the bug
`useAnimations` is not working when the project dependencies are installed using `npm`
### Reproduction
https://stackblitz.com/edit/stackblitz-starters-mrz7qx?file=src%2…
-
### Describe the bug
Can someone explain to me how to make the environment work with a file? With the preset it works well. using useEnvironment doesn't work either.
I tried with a file in the pub…
-
**Is your feature request related to a problem? Please describe.**
When more than one control is passed to the `useControls`, the object returned contains all the controls refs, so to access the valu…
-
### Description
As a developer using TresJS, I want to have a `` component that can contain a separate `Scene` and `context`.
### Suggested solution
Provide a `` component similar to R3F.
…
-
### Description
As a developer using TresJS, I would like to have a component that can keep child components centered on screen, even after screen resizes.
### Suggested solution
A component that w…
-
### Describe the bug
`useTresContext().controls.value` is null when using Cientos' ``.
### Context
[This issue was opened on Cientos.](https://github.com/Tresjs/cientos/issues/249) Part of th…
-
### Description
As a developer using TresJS, I would like an equivalent of Three.js's `instancedMesh` to improve performance.
### Suggested solution
[Drei's ``](https://github.com/pmndrs/drei/b…
-
### Description
As developer using TresJs I would like to have a easy way to "embed" images (textures) to an existing mesh.
### Suggested solution
See: https://github.com/pmndrs/drei#decal
### Alt…