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When it comes to Linux, mac OS and Windows the .NET builds for these are run on GitHub hosted runners. We want to add Unity as a 4th supported platform and for various reasons we can’t do this using G…
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# Trending repositories for C#
1. [**microsoft / fluentui-blazor**](https://github.com/microsoft/fluentui-blazor)
__Microsoft Fluent UI Blazor components library. For use with .NE…
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Because Unity personal licenses use manual activation files instead of serial keys, it's not currently possible to activate Unity for individuals without a pro license. I would appreciate it if this f…
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#### Document Details
⚠ *Do not edit this section. It is required for learn.microsoft.com ➟ GitHub issue linking.*
* ID: 0be94e27-17f5-69fd-8961-6c0ea46ec830
*…
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### MAX Plugin Version
5.4.5
### Unity Version
2021.3.5f1
### Device/Platform Info
Android
### Current Behavior
The build fails every 2nd or 3rt time with this error:
ERROR: Player export fail…
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在2018.3.11和20.18.3.14中出现相同错误
1. 打开SampleScene,点击Play
2. 退出Play
3. Unity log持续报错
> NullReferenceException: Object reference not set to an instance of an object
UnityEngine.Experimental.Input.I…
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**Describe the bug**
Hello, while testing the integration with Databricks locally, I noticed an error related to backticks in the logs of the datahub-actions service container.
In my case, the cata…
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https://github.com/game-ci/unity-test-runner/actions/runs/7191117733/job/19585314909#step:1:1
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## Describe the bug
PinchInputReader can get stuck using polyfill pinch detection, even when the user has switched from hands to controller that has an input profile that has bound controls on the …
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@midopooler
Views on using https://github.com/marketplace/actions/unity-test-runner for creating Github workflow for automated testing for the Unity Project