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Would it be possible to send the Bed and the Cabinet to storage instead of deleting them entirely? I ask because I remove them for a mod pack I am making. However, I know that there are popular mods t…
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I'm writing a mod that adds an item based on existing objects in the game. I'd like to use your library, because it's quite convenient; however I find it difficult to hook into the game such that the …
hades updated
6 months ago
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Hi there!
Thanks for developing the mod, you managed to spark a lot of ideas in the community - one cable removed at a time ;)
Premise:
- Speaking about the modding community, quite often users r…
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Currently the installer part of the mod manager is a .NET 3.5 WinForms application.
I'd suggest porting this to a .NET Standard 2.0/ Xamarin.Forms 3.0 version. That framework would support running…
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Is it possible to create a mod that adds new buildings or items?
For so many years, not a single mod has been added yet that adds new buildings or items.
Why?
Perhaps this is due to the fact that f…
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Is it possible to create a mod that adds new buildings or items?
For so many years, not a single mod has been added yet that adds new buildings or items.
Why? :-)
Perhaps this is due to the fact th…
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Hello Gobs/crazyjackel,
I'm trying to make small mods by myself. I want to create a new Keyword with its characteristic orbs and relics for Roundrel.
I'm using dnSpy to create this mods. I've no…
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It'd be hilarious if this were ported to the Switch, and assuming there's some way to build C# & Unity for the Switch it should be doable (not sure if that exists, but if it does it should be relative…
Nolij updated
4 months ago
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i tried to replace mesh file in this game, the game files is in .unity3d format. I managed to uncompressed the data.unity3d file, then export the files i need (resource.assets). After importing/replac…