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1.9.67 gives *Failed to resolve assembly: UrhoForms, Version=0.0.0.0* errors. 1.8.93 worked flawlessly.
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Hello everyone!
I'm currently trying to get a working minimal example of an UrhoSurface for Xamarin.Forms.Android and Xamarin.Forms.UWP. The android application is running fine. The UWP application…
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@EgorBo:
While you are working with .NET Standard support, could you add this new API-method to the forked Urho3D-version that UrhoSharp uses?
... and then run the binding-tool to get it generated t…
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I slightly modified "Urho.Samples.Console" and "Urho.Samples.WinForms" so that the ApplicationOptions contain the setting "Multisampling = 8".
In "Urho.Samples.Console" it is correctly applied to t…
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Hello,I have written a 3D software using SharpDX, but the simulation ability is limited. I want to integrate the Urho engine, but it doesn't cause too much changes to the original system. How to rend…
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I have a scene with a model where I want to periodically change the material of the model upon user interaction. Sometimes it works but at least in half of the cases I get an error message from Urho i…
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Hi there.
When you create a collision shape, say:
```C#
CollisionShape shape = child.CreateComponent();
shape.ShapeType = ShapeType.Box;
```
the shape size is `1,1,1`, although the shape doesn't…
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I have been using Urho.UI, and in working with it, I hit an impasse with nested elements. For instance, this doesn't receive user input.
```
void testA()
{
var parent1 = new UIElement();
v…
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I have a simple test app (see https://github.com/jonaspegerfalk/UrhoSharp.TestMemoryLeak) that switches between two user controls, one empty and one with a ```UrhoSurface``` WPF element as below. No m…
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I use UrhoSharp and would like to use WPF to draw my UI because the layout system of Urho UI elements lacks a lot of features and is a bit buggy/hard to work with and the Urho editor is also hard to u…