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I have some tests I'm running with pytest, and they don't load my sprites. I've checked and double-checked the paths and everything, so I started debugging ursina internal code.
If I run the progra…
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I can't seem to get window configuration cache to work properly. What should happen is that when you re open the game it should open with the same size and position as last time. It has something to d…
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Bonsoir,
Les fichier du Moteur de jeu ne son pas **sous forme de package**.
Ce qui veut dire que lorsqu'on installe la librérie et que l'on souhaite coder un jeu on obtient cette erreur:
```
Trace…
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Sorry am still a learner , but i will like to get the collision box vertexes (bounding box)in the 2d projection display. Can share how to do so?
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Hello ursina users!
I'm pretty new to python and ursina engine. I've been having this strange issue when trying to use mouse.velocity or the FirstPersonController prefab. It's similar to #65 in that …
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Hi all, i'm a new user for Ursina engine.
I'm tring to use FirstPersonController and i want unlock mouse when i stay in pause menu.
When i unlock the mouse cursor i don't see any issue, but in case …
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i was trying to run EMDiagrmas.py and i get this error at line 250
```
Traceback (most recent call last):
File "c:\Users\macch\Desktop\EMDiagrams-master\EMDiagrams.py", line 250, in
rende…
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` Entity(model=_path, scale=(.1, .1, .1), y=-2, flipped_faces=False, )
`
loads as a mirrored object. without flipped_faces=False mesh is transparent.
In blender or Paint3D it loads correct. What…
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Hi,
From what I read in the release notes, there is a way to visualize the normal modes (at least the imaginary one from a TS) with modes3d.py
How do I use it?
Also, I would guess that the hessian …
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Using mouse normal and bte collider
1) add collider
-mining_system.py
`bte = Entity(model='cube',color=color.rgba(1,1,0,0.4), collider="box")# Add collider`
2) Change checkBuild function to u…