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Hi, apologies for ignoring the issue template but I don't think my inquiry fits the mold. I have 2 things I'd like to raise with you all.
1. It appears you're utilizing the [Soft Tissue Sarcoma](h…
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My understanding from reading the Curv documentation is that Phong shading is used to render 3D shapes. But currently, [the parameters of the Phong reflection model](https://en.wikipedia.org/wiki/Phon…
p-e-w updated
5 years ago
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Hi, thank you so much for open-sourcing such a good work! I noticed that the `process.py` is still empty, and I wonder when you could update it.
Best,
Shiming
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### Description
Hello,
When raycasting an InstancedMesh using `raycaster.intersectObject(instancedMesh)` and moving an instance it doesn't work anymore.
Weirdly it is only working if the inst…
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Hi, I have been trying to use this package(forked one) on prime sense, but have got a problem for response. There is only output for TSDF, but empty response for all other requests. I have traced the …
t-lou updated
7 years ago
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As recommended by @brisvag, opening a new issue. When loading a larger image volume, get the following error. At first glance, it appears to be a vispy issue, but higher up in the stack trace it app…
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Sorry, this is very hypothetical, but I'm just wondering whether the "next generation" of Ammo.js could use WebAssembly to compile Bullet (almost) directly to a usable JavaScript module? I'm not exact…
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UE5 Lumenに関するまとめ
[Lumenの技術的詳細](https://docs.unrealengine.com/5.0/ja/lumen-technical-details-in-unreal-engine/)
Ray tracingはRenderDocと互換がないため、Ray tracingを有効化するためには、RendeDoc pluginを無効化する
- D3D12Ada…
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Dear iGibson Team,
I encountered a problem when I want to transform the point cloud from image coordinate to world coordinate.
First, I generate point cloud from depth image;
![depth_pc](https://us…
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Hi there, thanks for sharing your code!
I am trying to compile it using cmake in the git directory, but facing a problem not finding:
# include "vtkVolumeRenderingFactory.h"
and also.
# include
A …