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set ur game up for webgl to load it up in chrome dat would be dop asf,
im a javascript programer, i made an fps game with physics etc raw code without using any engine in webgl
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Last login: Tue Feb 12 14:46:29 on ttys001
/Users/jako/dart/webgl_game/bin/tools/assimp/osx/assimp ; exit;
MyMac:~ jako$ /Users/jako/dart/webgl_game/bin/tools/assimp/osx/assimp ; exit;
dyld: Library n…
pjako updated
11 years ago
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I've been working to port our WebGL game engine (www.construct.net) to WebGPU and got as far as running some performance benchmarks. I found one which is ~10% slower with WebGPU than WebGL, and a nota…
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I found the potential problem with the black play area.
The latest version of Awesome Game did not load the background image on Firefox, it showed everything else (ie. character tiles hud etc).
In t…
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Installed...
npm install xml2js
npm install @types/xml2js
Trying to add it to a project...
import * as xml2js from 'xml2js';
... throws a bunch of errors. SAX is installed.
asset bundle.…
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I have Unity sprite based fallback gameplay for devices that don't support Rive.
I think I read somewhere in your Rive Android docs that you do that to fallback to Skia when Rive isn't supported.
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## Version
* Phaser Version: 3.80
* Operating system:
* Browser:
## Description
Test code registers a post fx pipeline in game config.
```ts
import 'phaser';
class TestPo…
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### Checklist
- [X] I will only use English in my report.
- [X] I have used the search function for [**open and closed issues**](https://github.com/redphx/better-xcloud/issues?q=is%3Aissue) to see if…
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I want to publish an Android application using webview to stream Unity WebGL game. How can I check when user win the game (WebGL) to show a video "Happy birthday" (in Android app). Can I do this stuff…
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Build a simple example that demonstrates API calls being made to a server (url will be provided to you) from a unity3D game.
- Create a new unity3d game project with a single object that sends an m…