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**Version/Branch of Dear ImGui:**
Version: 1.89 WIP
Branch: master
**Back-end/Renderer/Compiler/OS**
Back-ends:
.cpp: imgui.cpp, imgui_draw.cpp, imgui_impl_dx11.cpp, imgui_impl_win32.cpp, …
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Hi. i'm reporting a bug with the game Need For Spped Carbon.
When the widescreen fix is installed, the game skips the intros regardless of settings and forces my interface to be in english instead of…
ghost updated
4 years ago
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**System information**
- Operating system: Void Linux 5.7.15_1
- Wine version: wine-5.15
- Installation method: copies, yabridgectl
- yabridge version: 1.4.1
- yabridgectl version: yabridgectl 1.…
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backtrace :
```
F DEBUG :
F DEBUG : backtrace:
F DEBUG : #00 pc 000000000009336c /system/lib64/libc.so (pthread_mutex_trylock)
F DEBUG : #01 pc 000000000010dd34 /data/app/org.…
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Hi ThirteenAG,
Using just a blank wndmode.ini file will no longer force a game into windowed mode. I'm not sure if that was intentional or not but if it was intentional, what are the recommended "…
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This WindowedMode.asi plugin doesn't work with newer versions of UAL (like v4.17): [WindowedMode.zip](https://github.com/ThirteenAG/Ultimate-ASI-Loader/files/1279105/WindowedMode.zip)
It only works…
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From admin@induktio.net:
1. It will continuously fill logs with repeated lines, which quickly
increase log size to gigabytes. See the attachment. It will also print
every second:
ScriptLog: (t=3…
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```
The WindowExitListener seems to not be needed. There are four places it
is used:
public GameSettings(URL splashImage): the removal of the
this.addWindowListener(WindowExitListener.getInstance(…
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```
The WindowExitListener seems to not be needed. There are four places it
is used:
public GameSettings(URL splashImage): the removal of the
this.addWindowListener(WindowExitListener.getInstance(…