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Having just seen the support for the 6502 processor, I would love to see similar for the Z80 family of CPUs - a classic in computing history, and featuring in the ZX Spectrum Next.
Any chance of ge…
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When I compile my game for the Aquarius target I am getting a non-random movement pattern of my elements whose movement choice is supposed to be either 0 or 1, which I select with
rand()&1 which shou…
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I've been trying to trace some compile errors from a list of issues reported to me over the past six months and have noticed that the latest version of zsdcc has more errors than 1.99C zsdcc. This in…
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The `-r` option has no use without register parameters or variables.
In particular with CC65, it is usually worthwhile to use register with parameters (and even more with pointer parameters) when t…
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Just remembered that zsdcc now issues new `___mulsint2slong` and `___muluint2ulong` intrinsic function calls, but `math48` doesn't provide these functions, afaik.
This should be fixed before v2.2 #19…
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With the nightly snapshot from 2020/06/09 and some other recent ones, I get a corrupted binary for my game:
https://github.com/Fabrizio-Caruso/CROSS-CHASE/blob/master/src/makefiles/wip/Makefile.z88dk…
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I'm not sure if I missed when it happened, but `zcc` has started to spit the whole listing of assembled files in its verbose output.
Removing the `-v` option removes the listing, but it also removes …
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I've just had a quick look at the current zsdcc patch at https://github.com/z88dk/z88dk/blob/master/src/zsdcc/sdcc-z88dk.patch
I see the point in the most of the changes, but I wonder about SDCCopt.c…
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I've been collecting a set of [compiler benchmarks](https://github.com/z88dk/z88dk/tree/master/libsrc/_DEVELOPMENT/EXAMPLES/benchmarks) in the repository and will be running them against several z80 c…
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Hi
I compiled under cygwin 64 and there is a problem with that file
CC6303\libc\libc.a
Size is 0 byte.
Testing compilation give a failure, saying libc.a is not good.
While processing: /opt/cc6…