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The spec says
> The originOffset attribute is a XRRigidTransform that describes an additional translation and rotation to be applied to any poses queried using the XRReferenceSpace.
However, it…
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Now that immersive-web/webxr#409 has been merged, I wanted to get a conversation going about how we think about supporting "diorama" style content in WebXR. In the past, we’ve called this “punch thro…
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Currently, the spec says:
> An {{XRStationaryReferenceSpace}} represents a tracking space that the user is not expected to move around within. Tracking in a {{stationary}} reference space is optim…
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Support for polling device poses when not presenting for the purposes of rendering a tracked view to the DOM (a.k.a.: Magic window) has been a bit of a contentious feature of the API thus far. Some ve…
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We need to have a clear idea of how mirrored and magic window content get processed and displayed on the page before we wrap up the spec, even though most of the complexity won't come into play until …
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| Required Info | |
|---------------------------------|------------------------------------------- |
| Camera M…
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As we discussed on the mailing list, environmentblendmode is not a good substitute for emulating AR.
We want authors to choose that they are going to create AR content.
By going the VR path, AR dev…
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* Before opening a new issue, we wanted to provide you with some useful suggestions (Click "Preview" above for a better view):
* Consider checking out SDK [examples](https://github.com/IntelRea…
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Controller packet will include an option to let server know to reproject the 3DOF gyro data into 6DOF tracking, relative to head.
Similarly to how Focus/Gear Vr/Go/Daydream controllers work.
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**Description:** Since there is a method AFRAME.utils.device.checkHasPositionalTracking() then the next step would be to check if 6 degrees of freedom controllers are available and if so, use them.
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