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As it is this will not work with an Artillery Sidewinder X1 or any other printer with a 250000 baud rate. This really needs to be a configuration option at install.
To fix:
change:
mainwindow.c…
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## serverless
* https://serverless.com/blog/running-scalable-reliable-graphql-endpoint-with-serverless/
* https://hackernoon.com/how-to-load-test-a-realtime-multiplayer-mobile-game-with-aws-lambda-a…
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Would it be possible by using AI Cargo Dispatching to insert Recon teams by RW?
For example having a random time set for when such an action could occur. And then having the Cargo dispatcher insert t…
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From document of socketio:
" v2 client will not be able to connect to a v3 server (and vice versa)."
My Server is using socket io v3, so the artillery is not able to connect to my server.
How c…
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This is used in the Westwood games to turn a vehicle on the spot without changing its position: Give an order to move or force fire and then quickly cancel it. The unit continues rotating to face the …
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Units not visible to the player should not emit sound.
Currently in TD, newly built stealth tanks make the cloaking sound, giving away the fact that the enemy built them. Also, stealth tanks already …
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### Cura Version
5.5.0
### Operating System
windows 11 23h2
### Printer
artillery sidexinder x2
### Reproduction steps
decouper s'arrete au bout de 5 secondes et bug
### Actual results
envoi …
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We should add an AMQP engine to make Artillery even more useful for teams working on microservice-oriented architectures where RabbitMQ is often employed as microservice glue.
The existing WebSocket …
hassy updated
2 years ago
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Hi Team,
I'm new one on with this tool and following the docs, I'm trying to call a specific api with this file config called dateAnswers.yml:
![image](https://user-images.githubusercontent.com/…
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ALiVE Mil Placement already attempts to spawn combined arms groups but because ArmA AI has no awareness of combined arms tactics, every group moves at best speed towards the objective and there is no …