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Since the usage is now completely changed, it'd be helpful to write some documentation on how to use it. Possibly both in README.md and `--help`?
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Hi, I am having constant crashes usually within a few seconds of launching LOOT through Mod Organizer (mainly when parsing metadata).
Sometimes, it loads up and then crashes when switching games or…
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During sorting, as adding many edges between all the plugins in a large load order takes longer than loading the plugins.
*Moved from loot/loot#761.*
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Move the meshes/architecture/primm/ folder to textures/architecture/
Viva New Vegas does this, not sure if it is necessary.
https://vivanewvegas.github.io/lodhigh.html
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## The problem:
Everytime I try to open an information dialog box for any given mod in Mod Organizer v2.2.1 there is no dialog box and Mod Organizer becomes unresponsive. The program must then be for…
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The issue is caused by Unofficial Morrowind Official Plugins Patched (UMOPP).
~~It's specifically caused by the Bitter Coast Sounds plugin. However, this means anyone using the "Merged" version wil…
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after merging mods how do you activate the merge with MO2, and does the merges load order position matter?
stsk1 updated
5 years ago
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Would be cool if the icon could be different depending if it's an ESL file or a ESP/ESM file in the assets column.
Also, some sort of better way to move mods in the left pane, perhaps copy/paste or…
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**What is the version of xEdit you are using?**
4.0.2
**Describe the bug**
When attempting to split the LOD Atlas (in both regular and x64), an access violation error occurs, at read location 000…
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Hi. I have SkyrimVR and use MO2, but plugin list is taken from \AppData\Local\Skyrim Special Edition instead from SVR. This make me copy plugin list to SSE forder before I run zEdit/zMerge if I want c…