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https://github.com/o3de/o3de/blob/badfad1a6f1717778ed4e4ae14c0956d13eb9d6f/Gems/RecastNavigation/Code/Source/EditorComponents/EditorRecastNavigationMeshComponent.cpp#L203
why need execute CreateNav…
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**Describe the bug**
Importing an FBX file into O3DE prompts a parsing failure and attempts to merge a mixture of static and skinned meshes, which will fail later on buffer generation.
**Steps to …
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**Describe the bug**
When an FBX file is imported to O3DE, a message is displayed indicating that parsing fails. The head contains multiple animations, and each bone supports only one animation.
*…
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**Describe the bug**
After entering IMGUI for the first time, the cursor becomes invisible outside of it. Restarting the Editor fixes this issue.
It should be noted that this issue does not occur …
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## Describe the issue briefly
Assist user's development by providing Camera Rig configurations for common designs. Previously there were Camera Rig slices that were available in the Starting Point…
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Performance Issues Inside the Editor
Performance in the editor is not great. A lot of functions take 2-3 secs (or more) for the editor to respond in a full scene (and even in smaller scenes). Turni…
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**Describe the bug**
When you switch from Realtime to once-per-second the Time Stamp View averages in all the data from frames it isn't collecting and so you just see a brief pulse of workload inform…
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Similar to https://github.com/lucasw/o3de_ros_example/issues/4
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**Describe the bug**
Configure a monolithic cmake build with `-DLY_MONOLITHIC_GAME=1`, attempt to build 'release' flavor.
The following link error occurs.
```
2> Creating library C:/git/o3de…
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**Describe the bug**
If more than one element *Extended Tag* is added to the *Gradient Surface Tag Emitter* component, each subsequent added element will cause a warning to be printed to the *Console…