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In the notebook `2-networkx-basics-instructor.ipynb`, the first code cell after the Basic Network Statistics section
```python
# Who are represented in the network?
G.nodes()[0:5]
```
returns…
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Is there a reason to make the setting mentioned above constant?
Otherwise this makes the whole usage more unflexible. This parameter specifies how much of area has to be scanned and walked along u…
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In #454 we refactored the build to escape the wrath of `++` and sbt-doge. Now the entire build stays within the task graph, even for cross-builds. This new build is significantly easier to reason abou…
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WASD currently moves you in the direction of the playspace, not the avatar.
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Hi. I thought I'd try to get this building on AppVeyor, but I'm missing the dependencies not already covered by NuGet.
As far as I can tell, there are four things I have to fetch:
* E:\Playspace…
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Happy New Year.
I sent you an email, but i did not get any response yet.
I would like to be able to work with you add the 3dRudder compatibility in your nice projet.
(i can send you a 3dRudder…
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With no rotation on the playspace left/right rotate left/right were reversed. Rotating the playspace 180 degrees (before hitting play) fixed that problem, but the forward/backwards movement was then r…
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Hi!
I'd like to deactivate the function that the headset automatically teleports to the floor if i lean over a ledge. I'm trying for so long now but I don't get where my mistake is. I think in a pr…
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I have the simple following example:
```javascript
gulp.task('compile-src', function() {
var tsResult = tsProject.src()
.pipe(sourcemaps.init())
.pipe(tsProject());
…
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VAY VR popped into Slack General to enquire about integrating their locomotion system into VRTK, which brought up an interesting point.
Alongside controller, boundary, etc. The SDK system should pr…