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_This is the description of a theory we had for a long time, which I recently investigated further. In this issue I'm sharing some data points of my experiment._
## Scenario
- Mimir clusters wit…
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Played around with Luxor yesterday, thought this package is still missing some kind of logo.
Here's one idea, something like a "decoder ring". I thought about one being able to change between differe…
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Stack:
```
LDtk version: 1.5.3-64bits
EBUSY: resource busy or locked, rmdir '\\?\S:\Derelict\project\scenes\ldtk_export\ldtk_levels\simplified\Level_2'
Error
Error: EBUSY: resource busy or locked…
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### Is your proposal related to a problem?
Experimental native histogram support was released with [Prometheus v0.40.x](https://github.com/prometheus/prometheus/blob/main/CHANGELOG.md#2400--2022-11…
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As a result of [#614](https://github.com/w3c/csswg-drafts/issues/614#issuecomment-610424211), please add environment variables:
+ `env(device-pixel-ratio)`
+ `env(device-pixel-ratio-x)`
+ `env(device…
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```
I'm working with the english.traineddata
In the following images Tesseract recognizes each glyph correctly but in the
word chopping and number recognition there are severe problems.
1.)
The str…
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```
I'm working with the english.traineddata
In the following images Tesseract recognizes each glyph correctly but in the
word chopping and number recognition there are severe problems.
1.)
The str…
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Was editing the tilemap and got this error :(
Stack:
```
LDtk version: 1.1.3-64bits
EBUSY: resource busy or locked, open 'C:/Users/Shmellyorc/Documents/Pizzamon/Pizzamon/Content/Map/Pizzamon.ldt…
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```
I'm working with the english.traineddata
In the following images Tesseract recognizes each glyph correctly but in the
word chopping and number recognition there are severe problems.
1.)
The str…
-
```
I'm working with the english.traineddata
In the following images Tesseract recognizes each glyph correctly but in the
word chopping and number recognition there are severe problems.
1.)
The str…