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This emulator would benefit from the **xBRZ** filter, it does have a similar filter though but is in the form of "Shaders" and it looks way uglier/worse than the **xBRZ** filter that **VisualBoyAdvanc…
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-
```
Hi,
First, I have to say that this package is really great and very well
written. However, I have one main issue with it that made me stop using it:
The algorithms use raw probabilities [0-1] as…
-
```
Hi,
First, I have to say that this package is really great and very well
written. However, I have one main issue with it that made me stop using it:
The algorithms use raw probabilities [0-1] as…
-
```
Hi,
First, I have to say that this package is really great and very well
written. However, I have one main issue with it that made me stop using it:
The algorithms use raw probabilities [0-1] as…
-
```
Hi,
First, I have to say that this package is really great and very well
written. However, I have one main issue with it that made me stop using it:
The algorithms use raw probabilities [0-1] as…
-
```
Hi,
First, I have to say that this package is really great and very well
written. However, I have one main issue with it that made me stop using it:
The algorithms use raw probabilities [0-1] as…
-
```
Hi,
First, I have to say that this package is really great and very well
written. However, I have one main issue with it that made me stop using it:
The algorithms use raw probabilities [0-1] as…
-
Would be good to know how two independently coded attempts at pulling taxon-trees from the PBDB differ (or not) in their behavior. I'm constantly worried that there might be additional taxonomic infor…
-
```
Okay, so this is somewhat related to the VSFilterForMadVR, but I figured this
would be better as a separate issue. Basically, if our goal is to render
subtitles at native desktop resolution (lik…