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Basically what the title says, I've tried Continuum, Seus and Sonic Ethers to name a few. The tracks look great and work fine with the shaderpacks, its possibly a problem with the settings for the sha…
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I have found that the mod causes a strange bug that removes the sky texture, clouds, sun, and moon from whatever worlds it's loaded up in. With shaderpacks it causes the sky to either flicker, be a …
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Lots of shaders depend on features from newer optifine versions. Users with older optifine versions see horribly broken shaders, leading to a poor user experience and increased support work for shader…
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Installed fresh .minecraft
Ran mc 1.7.10
Used the forge 1.7.10 1614 installer & ran it.
Placed optifine HD U 3 in mods folder.
Ran it, everything worked great. Seus Shaders worked ect.
Added al…
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Mod Version: 1.11.2-3.3.4.1
Forge Version: 1.11.2-forge1.11.2-13.20.0.2228
Description:
Running SEUS-v11.0 shaderpack using OptiFine_1.11.2_HD_U_B7, aurora bands are grey and opaque. Aurora …
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## Description
I was testing a modpack of mine in a single player world with Shaders and I noticed that using a Shaderspack makes the particle effects (Beams and the like) look really funny and very …
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I unfortunately do not know enough about the current mods to figure out what the issue is, but it seems that any shader pack i attempt to use has some sort of issue with sky rendering. Either it's all…
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It would be great if we could use sliders for options in our shaderpacks. I like the current list ability but a slider would offer more freedom.
I would suggest allowing to set a min and max value of…
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Can't find shaders; i have sildurs shaders in shaderpacks folder in a folder named sildur. in OptiFine 1.11.2 HD U C2 i only find the shader called (internal) which just is normal minecraft. laptop in…
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Hey there,
Definitely a feature request here -
Any chance there could be some shader support? Specifically with the particles?
We can work around the texture bleaching/reflecting issues - bu…