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### Bug Description
Most games with FMVs lags and FMV audio lags too. Even if you’re on a most powerful hardware. Causes Halo 2 Epilogue to skip.
### Expected Behavior
FMVs should not lag and audio…
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### Description
Allow users to define a custom OSD display size, a feature present in the wxWidgets version of PCSX2
Presumably as an additional option in the On-screen Display settings, allows the …
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### Which domain(s) should be blocked?
bestcontentsite.top
### Why should these domain(s) be blocked?
Full URL: ` https://a.bestcontentsite.top/loader?a=1275305&s=1307954&t=101&p=6083 `
Blocked by…
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Lowered audio buffer, tried 60fps, 59.7275fps, different renderers, everything I could attempt.
There is a consistent frame being dropped every second or two. (Yes frame skip is at 0) I have the au…
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I would like to capy a compiler preset on decomp.me.
- **Preset Name:** e.g. `Castlevania: Symphony of the Night`
- **Platform:** e.g. `psp`
- **Compiler ID:** e.g. `mwccpsp_3.0.1_219` (see [Comp…
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Hi,
Everything loads fine on my Dell Latitude. However I get no sound in Doom or Keen Dreams (the only 2 games I tried). Refer to the image below. Any suggestions please?
![image](https://github…
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I installed an xstation into a PU-18 board. It keeps getting stuck at the blue screen with No Games Found, Press (^) to refresh list. I press the
Things I have tested:
I have tried 3 different SD…
ghost updated
3 years ago
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There's a bug where Coded Arms contagion music stops playing immediately in few seconds:
Here's a Log:
```
FMOD Streame E[ME]: HLE/sceAtrac.cpp:571 avcodec_decode_audio4: Error decoding audio -10…
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There are some severe audio crackling problems using latest Retroarch stable /w latest updated Desmume core. I've tested on Desmume standalone v5548 and the sound is much cleaner. Tested using Windo…
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The old gamefix was a hack and not a proper solution.
The newer one is better now.
Games affected:
- [x] God of War - Works fine in hardware mode, requires memory wrapping hack
- [x] Silent Hi…