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## Describe the issue
I just tried to compile [fba](https://github.com/barry65536/FBAlpha) using visual studio tools according to https://www.fbalpha.com/compile/. And when I configured and run `mi…
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I'm finding MSYS2's automatic mangling of environment variables1 2 when running native Win32 applications to be quite problematic. For example, any environment variable whose value begins with a forwa…
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Perhaps they're in a format specifically for the Digital Eclipse engine, or maybe they can be renamed or split/joined to work with FB Alpha or MAME.
Has anyone got them to work in another emulator?
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Really love this theme and can't wait to see it evolve! I'll definitely be using it for a while.
When setting it up, I noticed some systems don't have proper assets yet. After going through my coll…
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Yasmina Dali Youcef
Transient Member
Ph.D. Student
Co-supervision with VELO and CPS3 teams
No picture yet
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@barbudreadmon Hi, I'm opening this issue because on Recalbox X86 build I have this problem: https://github.com/libretro/RetroArch/issues/4359
Indeed switching `AUDIO_SAMPLERATE` from `48000` to `3…
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Hi there, i just want to know if someone knew if exist a fork of RetroArch make it againts Slackware(64) 14.2 . i put the (64) because i had too the 32 Bits version of the distribution installed on an…
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I recently updated the retroarch version of my 3ds from 1.3.3 to 1.7.7. The core of neo geo works at the same performance as before except for two problems that in the old version there wasn't:
1. …
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Hello,
As in FBNeo is not possible to put Bezels (and I don't like RetroArch) I do it manually, opening a Bezel in full screen and puting FBNeo centered in the foreground. The only problem is that …
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This would support the following arcade systems that use the same SH-4 CPU as the Dreamcast. Many of these games feature interesting and unique game mechanics, graphic styles etc. and would be great …