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I have looked around and i'm not sure where to ask questions or talk about IE sorry about this if this is the wrong place and big thanks for addressing the other issue i talked about earlier: "#908 H…
tzpb8 updated
8 years ago
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Referencing #355 you gave an example of two random Kerbal names. Doing so tends to create duplicate Kerbal names sometimes, which the game eliminates the similarly named Kerbal from the spawned vessel…
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Here's an excerpt on an off-line discussion about where Grbl is going and what's next:
**chamnit** : This is something I've been thinking about often recently. Is Grbl done? Or have we pushed it abou…
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There's an unused "hull repair rate" attribute for outfit.
Rather than an outfit, I think it makes more sense to implement it as a secondary weapon: repair consumes a limited number of alloy pellets.
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With how fighter's are currently implemented they are useless. I've been thinking about this problem for a while and would love to see fighter's actually have a practical purpose in the game. What I p…
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Hello,
We talked since a few time about the ease to make money in this wonderful game, but I think that _"a picture is worth a thousand word"_ so I'll give you an equivalent of 2000 words :
![capture …
Oeleo updated
8 years ago
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If I fly a massive heavy warship brimming with guns, I still get offered routine cargo jobs. If I have a fearsome combat rating but happen to be flying a light transport ship, I still get offered jobs…
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_From [jorrit...@gmail.com](https://code.google.com/u/115977478486224968984/) on December 23, 2010 15:46:15_
What steps will reproduce the problem? See screenshot. This has been happening since the a…
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What do you think about a modder facility?
As the name suggests, it allows a player to modify his/her existing ship/outfit into something else.
Obviously, a planet without a shipyard would have no cap…