This is an open topic I'd like to start to just discuss the visual evolution of HabitRPG.
Obviously, at this point it's still early in development, and very much reliant on Twitter Bootstrap for UI …
Ok this is a long title :)
- Jumping puzzles
- Bosses (Champions and Veterans)
- [Delimit meta-event areas](http://wiki.guildwars2.com/wiki/Meta_event)
- [Mini-dungeon entries](http://wiki.guildwars2.…