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**Is your feature request related to a problem? Please describe.**
The hotkey settings in O3DE is often different from the settings in other commonly used DCC tools. For example, the hotkey for zoom …
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**Is your feature request related to a problem? Please describe.**
I won't be able to use it on Void Linux musl libc edition without recompiling, and I think it will take time.
**Describe the solu…
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**Describe the bug**
The following issue has been observed on projects with the **Atom TressFX**Gem enabled.
The asset used in the **Actor** and **Atom Hair** components was **test_hair_bone_chain_h…
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**Describe the bug**
Very often using Edit on PhysX Hinge Joints or Assigning the Lead Entity will cause O3DE to black out then shortly crash afterwards.
This might be in other joint types. I will…
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**Is your feature request related to a problem? Please describe.**
[LGTM](https://lgtm.com/) ( a well know code static analyzer) is trying to and failing to analyze O3DE's C++ code:
https://lgtm.com…
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**Describe the bug**
If an .fbx mesh that is assigned to a Mesh component is renamed via the *AssetProcessorBatch* with --updateReferences argument, it will update the name of the asset in the compon…
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**Describe the bug**
Component cards are sometimes larger than they need to be and resize appropriately once clicked.
**Steps to reproduce**
1. Launch the Editor with the DPE enabled in the Autom…
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**Describe the bug**
During installation of o3de using windows installer from o3de website i got this fatal error "There is a problem with windows installer package. A program run as part of the setu…
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There are some things that don't function without the O3DE Editor being in focus such as:
* LuaIDE: detecting the editor and enabling debug mode for connection to Classes Reference
* using the Kythe…
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**Describe the bug**
When trying to build a project for the first time, it fails to build. A message box appears reading "Configuring project failed. See log for details."
**Steps to reproduce**
…