-
GBC color mixing does not look at all like the default Sameboy color mixing. Maybe the default option should be Low Contrast?
-
Hi,
I have embarked on the same crazy endeavor as your self, and am trying to implement a GB/GBC emulator. I have chosen C# as my language of choice as well which led me to your emulator when I was…
-
### Quick summary
This title freezes on boot due to an issue processing the license (rap/edat) files.
### Details
The following is published to the log:
```
E sceNp: npDrmIsAvailable(): Rap file …
-
### Quick summary
Game seems to freeze (music keeps playing) after either backing out of the Options menu or selecting a save slot when starting a new game.
### Details
The game seems to freeze whe…
-
Graphical issues:
- [x] **[Distorted UI elements (HUD, loading screens...)](https://user-images.githubusercontent.com/20027681/39252326-b5971df4-48a5-11e8-965a-89697fa09d50.png)** - Fixed in #10453…
-
### Quick summary
Hello, I've been trying to run Quantum Theory on RPCS3, and I remember it running fine on older builds, but the new one, when you try using the recomplier LLVM, the game instantly…
-
## Quick summary
I've gotten 3 freezes so far playing this game. They seem to be pretty random but I figure I would report it anyways.
## Details
The first time this happened was in a shop men…
-
### 1. Setting up SDL2:
Ensure you have SDL2 set up and integrated with your development environment. You'll also want the SDL2_image extension if you decide to use image assets in the future.
###…
-
```g++ -Wall -g -O2 -ffast-math -fno-exceptions -fno-rtti -I. -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -DCONF_PNG=1 -I/usr/include/libpng16 -c -o sa1cpu.o sa1cpu.cpp
cc -Wl,-z,defs -lz -L…
-
## Description
If you choose any of the bsnes cores and try to load content, RetroArch immediately crashes. Doesn't happen with Snes9x core.
### Expected behavior
The content loads.
### Ac…
ghost updated
2 years ago