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PR #4536 introduced the best PNRG method Crystal has had to date. As we want to remove anything that isn't essential from the standard library, we will only keep PCG32 and create a new official shard …
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Recently the gamedev-wg has been trying to make it easier for windowing libs and graphical libs to agree on a protocol for communication. This has resulted in the [raw-window-handle](https://crates.io…
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`image` is the go-to crate for image loading in the Rust gamedev world, which is a pretty thankless and tedious task a lot of the time. I got in a Mood and said "If I were to replace this relatively …
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Minima's `_base.scss` file resets the margin of the `` tag to zero:
https://github.com/rust-gamedev/rust-gamedev.github.io/blob/8dab245a216cf789c77f33b041f70083a7e3c0ee/_sass/minima/_base.scss#L4-L…
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It was mentioned on https://github.com/rust-gamedev/wg/issues/10 that we might want to have an introduction post talking about what the WG has been up to so far. Figured it might be a good idea to st…
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This issue is for the start of the documentation I'm planning to create for wgpu. Kvark already made a Wiki page on this repository. Unfortunately there isn't a fork available for a Wiki, so I'll crea…
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**Issue by [brson](https://github.com/brson)**
_Wednesday Jun 04, 2014 at 22:17 GMT_
_For earlier discussion, see https://github.com/rust-lang/rust/issues/14658_
_This issue was labelled with: A-li…
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- We discussed https://github.com/rust-gamedev/wg/pull/5/ and agreed we wanna get it merged sooner rather than later. It's a living document that will get tweaked continuously over time so the most im…
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This is just an idea. I do not know how practical it is, but I think it is worth a shot.
I am quite a fan of integration tests.
We could implement a suite of image-based integration tests for th…
hecrj updated
5 years ago
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Are we sure want to use Jekyll generator? I'm ok if we decide to stay with it, but want to make sure that it was seriously considered.
My only functional issue with Jekyll so far is that it require…