Been bashing my head for the past few days trying to port my droid app to iOS.
Most of the code is in-house, just using UnityAds, SIS (Simple IAP System) and GooglePlayGames plugins.
With IL2CCP on,…
I am in the process of integrating this Unity plug-in into my game. On the Everyplay GameAds Dashboard, I have two app definitions with different gameId values: One for the iOS version of the game and…