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**What happens:** When the draggable element is child of a scaled element (like `transform: scale(2);`) the draggable element has an offset while dragging: It moves faster (scale>1) or slower (scale
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This synthax doesnt seems to be supported :
`gsap.set(percentBar.current,{style:{width:'100%'}})`
Any ideas how to make it work ?
Thanks!
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I've tried cloning this repo but get:
`Permission denied (publickey).`
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Hi, i use ScrollScene with breakpoints and a gsap timeline with only "from" tweens :
```
new ScrollScene({
breakpoints: { 0: false, 768: true },
triggerElement: '.trigger',
gsap: { timelin…
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Hello,
After updating from v1 to v2, my transitions described as "default" stoped working. How can you specify the default transition (if any other doesn't match) to use? I couldn't find anything …
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I am using howler for my game development. when I remove howler related the code, the game is working perfectly at 60fps. when I add howler code, everytime when a sound is played, the game is frozen. …
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Hello,
I am using `gsap` in some modules related to CSS stuff and animations in a utility library called `js-utl` (https://github.com/tonix-tuft/js-utl). Some of the functions requiring `gsap` are:…
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**Library name:**
**Git repository url:**
**npm package name or url** (if there is one):
**License (List them all if it's multiple):**
**Official homepage:**
**Wanna say something? Leave mes…
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After the update to v0.1.41 no bar is displayed for Layout Linear.
Mode differential shows something.
Need more info?
best regards
Eddy
Flow:
[{"id":"4e4c7c43.1527c4","type":"ui_slider","z":…
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Since we're updating our CSS conventions to match our latest best practices, it seems fair to also update our JavaScript conventions to match.
I know this project already includes:
- JavaScript …