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Like [this](https://github.com/Razish/QtZ/blob/3e413684cd3ce386b6c72fd8e51003a2f57a8e58/src/cgame/cg_chatbox.c#L205)
yes/no/canyourepeatthequestion
Optional, doesn't hurt, handy when specifying who …
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When I execute the app in OS X, OpenJk doesn't show the trademarks movie. I used the terminal for debugging but... when I opened it with the terminal... the trademarks movie started this time. This is…
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If the mp binary is not called jamp.exe, it crashes due to stack trashing or something like that. Apparently some driver-level application-specific legacy-hacking going on. Let's find out what the pro…
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![bildschirmfoto vom 2013-10-17 01 28 33](https://f.cloud.github.com/assets/1494790/1348013/6a9cc3b8-36bb-11e3-903d-b383dbaded81.png)
![bildschirmfoto vom 2013-10-17 01 29 02](https://f.cloud.github.c…
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When I activate the flares, it drops the fps a lot, really a lot. If you are playing at 800x600, maybe you are not going to see this issue. I am playing on mac and I remenber that in windows this very…
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0e7777a46c96e249de829bdb1c1fbfe240bd1f03 gentoo linux x64
Running multiplayer->solo game->duel, usually crashes on the second bot duel, probably when i click left mouse button to switch between bots'…
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Ubuntu 13.04, gcc 4.7.3, BuildJK2Support=ON
In console I get:
Linking CXX shared library jagamex86_64.so
[ 36%] Built target jagamex86_64
make: **\* [all] Błąd 2
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Hi when I execute the MP binary it crash. I try with the console and it shows this:
----- Initializing Renderer ----
Trying to load "rd-vanilla_x86.dylib" from "/Applications/Juegos Instalados/Jedi…
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We have CMake to generate the Visual Studio project files. And it's unnecessary additional overhead having to maintain two sets of files, especially when you can generate one set from the other.
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This is a really annoying issue and it's been confirmed to be caused by using the dedicated server from OpenJK (not the game .so). Does not matter what modification your server is running. For me, it …