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It looks like the current proposal does not have the usual `a[j][j][k]` syntax.
Since it cannot be an omission :-) , what are the reasons for this absence?
It is available in `std::valarray`, https:…
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NOTE:
Here is the test repo that I added the prototype project to
https://github.com/blurymind/Godot-eventSheetPrototype
Everyone is free to fork or do pull requests 👍
IDEA:
We currently have …
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Hello there!
First off - amazing work on your Programmer Art Emissive Ores pack Deadbush!
So far, this is the only working pack I've come across that adds emissive textures to the Programmer Art …
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I just had a nice chat with David Karger about Wildcard at the HCI research feedback lunch. He made a bunch of useful points about things to expand on in the Onward paper, but I found one of them part…
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### MDN URL
https://developer.mozilla.org/en-US/docs/Web/HTTP/Headers/Accept-Ranges
### What specific section or headline is this issue about?
(entire article)
### What information was inc…
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To reproduce:
(
Server.supernova;
s.waitForBoot {forkIfNeeded {
b.free;
b = Buffer.alloc(s, 999999, 2);
b.write("/tmp/foo.aiff", \aiff, \float, 32.0);
}}
)
Expected result: 32 fram…
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Opening a file today in. NET today requires developers to introduce exception handling into their code. That is often unwanted and adds unnecessary complexity to otherwise straight forward code. .NET …
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One of the things I've noticed over time after watching myself and other people progress as indie game developers is that there are roughly two main types of personalities that indie gamedevs fall int…
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I figure it's not a priority. But by the time the engine itself is usable, and anybody uses it for making a commercial game, ray tracing is going to be far more wide spread.
Perhaps, with ray traci…
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![2024-05-11_09 58 52](https://github.com/Wilyicaro/Legacy-Minecraft/assets/161091467/fbd6ca2f-0689-4bb2-91ab-a63017534149)