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自定义规则里,从剪贴板导入不正确的内容会导致程序崩溃。
剪贴板内容为:
```
[proxy_all]
[outbound_block_list]
(^|\.)\w*admarvel\w*\..*$
(^|\.)\w*admaster\w*\..*$
(^|\.)\w*adsage\w*\..*$
(^|\.)\w*adsensor\w*\..*$
(^|\.)\w*…
pexcn updated
7 years ago
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I have Unity 5.3.3 and Xcode 7.2.1 and latest plugin...
Default settings after build is Unity-Iphone - Bitcode: yes and Pods: No.
I get this error message on theese default settings:
Ld /Users/aga…
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Hello,
i have been searching for solution to fix Ad not loading and cant find any.
I am new to all this.
I have developed game using Unity 5.5.0f3
Used Google Mobile Ads Unity Plugin v3.3.0
…
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XCODE 7.2
project on Swift
BITCODE=NO
VALID_ARCHS = armv6 armv7 armv7s arm64
```
Undefined symbols for architecture x86_64:
"_OBJC_CLASS_$_FlurryAdNative", referenced from:
objc-class-ref in …
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2015-11-19 03:26:20.703 IOSLauncher[254:8498] **\* Assertion failure in +[UnityAdsBundle bundle], /Users/artemyarulin/Projects/unity-ads/ios/UnityAds/UnityAdsBundle/UnityAdsBundle.m:18
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I get this error in the compiler when i upgrade all the libraries to the latests in haxelib
## (and openfl-unityads 1.0.5)
-post-compile:
-obfuscate:
[delete] Deleting: D:\MY_PROJECT\bin\android\…
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I get
```
/usr/lib/haxe/lib/openfl/3,5,3/openfl/utils/ByteArray.hx:118: characters 9-59 : openfl.utils.ByteArrayData should be openfl.utils.ByteArray
```
When trying to compile an android app that u…
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Hi,
i'm trying to make compatible the extension for unityAds with the latest SDK ( https://github.com/ipsilondev/openfl-unityads )
The problem i have, is that now the SDK requires to include several…
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Hi, could you help me. I have this issue when i trying to build it for Android on my Mac. If i trying to make it from Windows it's fine. I have upated android SDK and latest google-play-services_lib i…
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i'm using unity ads system in my game. https://unityads.unity3d.com/
in a real-time multiplayer game , when i show an ads , all player will disconnect from the game(they can't send message together) …