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Inspired by an [article](http://blog.stephencleary.com/2013/01/async-oop-2-constructors.html) on async initialization:
> It would be useful to be able to use `await` in a constructor, but this would …
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## Background
The core motivation of OpenRA is to be a set of games on a shared engine that improve on the classic C&C titles both as games and as a modding platform. Having a shared engine that r…
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# Proposal: Move C# and VB language design discussions to their new GitHub repos
We recently moved C# and VB design efforts to new [csharplang](https://github.com/dotnet/csharplang) and [vblang](ht…
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Looks like we're _really_ close to release. There are a few things I'd like to clean up first:
~~I need to find/fix the bug with input that causes lost/hung controller inputs.~~ I got hatemail on…
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## Introduction
This issue is reserved for substantive work on [PEP 526](https://www.python.org/dev/peps/pep-0526/), "Syntax for Variable and Attribute Annotations". For textual nits please comment d…
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I was able to get ROOT.jl (on https://github.com/jpata/ROOT.jl/tree/cxx) with ROOT 6 to work directly through Cxx.jl under Mac OS X _without_ re-compiling the julia binary to load-and-hide ROOT before…
jpata updated
8 years ago
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I started playing with the a mock Currency object for the amount role and it almost compiles except for these errors:
line 30: Method `decreaseBalance' not declared in Role`SourceAccount'.
line 39: M…
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1.7.10 has been mostly busy work for awhile now, for mods, for Forge, and for players stuck on the sidelines waiting for updates. Aside from the nightmare of the rendering, there are also several depe…
lehjr updated
8 years ago
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`rrv-compute` feels pretty slow - for the `room2.xml` example with default options it's using 100% of one CPU core in step 1 of 32 averaging around 5.7 patches per second. I suspect throughput could …
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Each platform comes with its own “main event loop” implementation, making it hard to build crossplatform API over it.
We shoul provide a base abstract loop definition that can help this.
Discussion …