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**Describe the bug**
If you have a mech with a mount and a mech_weapon in that mount, then you delete the mount before removing the weapon, the weapon still exists but there is no clear way to remo…
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### Description
Repeated navigation between the trend explorer and analytics panel will cause the matter.js simulation to get choppy. Extremely evident when developing with with Vite HMR on the can…
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### Is there an existing issue for this?
- [X] I have searched the existing issues and checked the recent builds/commits
### What happened?
I've got two main problems when using img2img through API…
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### Is there an existing issue for this problem?
- [X] I have searched the existing issues
### Operating system
Windows
### GPU vendor
Nvidia (CUDA)
### GPU model
RTX 3080Ti
##…
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### Issue Summary
When the canvas is rotated, the Canvas Cursor (the circle) of drawing tools appears to be larger than it should be, peaking at 45° increments (45°, 135°, 225°, 315°).
The act…
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> Edit from @jdotrjs
> From [a comment](https://github.com/jdotrjs/phaser3-nineslice/issues/16#issuecomment-678687011) it looks like this is a phaser bug but there seems to be a work around included…
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In order to try and workaround some of the other issues, I was trying to cast all my spells from player actors on the scene (As the QRTC actor in the sidebar wasn't working, though neither do player a…
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### Issue Description
Starting up SD.Next dev with --upgrade, presumably this error is from trying to load the selected unet-only Flux checkpoint?
The full error:
```python
15:45:26-117627 INFO …
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### Issue Description
From the same log as the other issue, again this shows up in console on initial, startup of the program.
Full error:
```python
15:45:33-968006 ERROR Balanced offload: m…
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![pixelcanvas_bot_error](https://user-images.githubusercontent.com/51240106/58716187-bf700c00-83c8-11e9-9a73-e76a5a017053.png)
No idea about this error.
ghost updated
5 years ago