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![image](https://user-images.githubusercontent.com/969938/28469779-007ccb36-6dfd-11e7-9d14-26d770b9527a.png)
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In https://github.com/Azure/DotNetty/blob/58a82a0e3c336ae7e9b771edf01666a2b06008a3/src/DotNetty.Common/Internal/MacAddressUtil.cs#L63 there is no check if the network interface has a physical address.…
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Hi there, I faced with random exception under highly loaded persistent actor.
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Persistense failed due to: System.InvalidOperationException: Collection was modified; enumeration operation may not …
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## Steps
1. File->New Xamarin.Android project (not Xamarin.Forms)
2. Manage NuGet Packages
3. Install `Microsoft.Azure.Devices.Client` package (v1.4.2)
4. Restore+Build
## Expected
Since t…
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It's bound to port 0, so after restart it's given a different port and it logs the following error endlessly
```
[WARNING][31-Dec-17 17:03:51][Thread 0012][remoting] Tried to associate with unreacha…
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When creating a new issue, please make sure the following information is part of your issue description. (if applicable). Thank You!
- Which Akka.Net version you are using
1.3.4
- On which platfo…
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-Akka.net Akka.Remote version 1.3.2
-.Net 4.5.2
To Reproduce:
1.Load Remote Actor system
2.Load client Actor system
3.Make sure we have connection between systems : send message.Message successfu…
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Akka.NET version 1.3.2
Windows 10
Akka.IO does not handle non-fatal socket errors like **WSAEWOULDBLOCK** (System.Net.Sockets.SocketError.WouldBlock) which lead to closing of a connection.
From […
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There are now 2 non-fable builds of the same elmish core (that I know of) and I wonder if it's worth trying to accommodate both platforms and maybe make 2 different packages from the same codebase: ne…
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DotNetty use some syntax and features after .net 2.0 (eg: Lambda, $ and System.Threading.Tasks).
But Unity3d only supports .net 2.0.
Could DotNetty support for Unity3d?