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When joining a server on Linux there is two freezes on normally ~5 seconds as logged by the game. A second shorter one after which is not 1.5 seconds long so is not logged.
Logs from `Provider.Upda…
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Hello, I am trying to build my application with the v0.5-2-gf59d5ba version of your ane (same for other anes). I have got this error on building : Some ANEs do not cover one of these platforms: MacOS-…
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```Chobby.exe Information: 0 : Reseting configs and deploying AIs
Chobby.exe Information: 0 : Connecting to steam API
Chobby.exe Information: 0 : Steam online
Chobby.exe Information: 0 : Starting
…
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- [x] The Plugin is up to date
- [x] Obsidian is up to date
**Describe the bug**
Using the Steam API it will search and return results, however, clicking on a result to see the sample data return…
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In the 'Internet' tab of the community server browser, player count value displayed is not from the query.
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Some of my Linux games imported into Gamehub fail to run, although executing the binary file directly from Nautilus or Terminal works correctly. When running them from Gamehub, they appear as "runni…
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# Compatibility Report
- Name of the game with compatibility issues: Grounded
- Steam AppID of the game: 962130
## System Information
- GPU: AMD Radeon VII
- Driver/LLVM version: 20.1.99/11.0.0…
NTMan updated
3 months ago
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[1.log](https://github.com/NebulaModTeam/nebula/files/15275189/1.log)
DSPGAME.exe -batchmode -nographics -server -load save1 -logFile 1.log
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Linux, Vagante 1.02, after hitting "Disconnect from game", it crashed (SIGSEGV).
(gdb) bt
#0 0x00007f80dae32884 in std::thread::join() ()
from /mnt/Steam/ubuntu12_32/steam-runtime/pinned_libs…
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I can't make sense of this log and I am not sure where the actual problem is because as far as I'm aware it whining about my gpu shouldn't matter.
Compose for reference, mods are commented out beca…