-
```
What steps will reproduce the problem?
1. cast a ray (zero-radius sphere) towards a box with small rotation
2.
3.
What is the expected output? What do you see instead?
ray cast detection is miss…
-
```
What steps will reproduce the problem?
1. cast a ray (zero-radius sphere) towards a box with small rotation
2.
3.
What is the expected output? What do you see instead?
ray cast detection is miss…
-
```
MultiMC version: 0.4.7
Minecraft folder is:
C:/Users/Mattia/Desktop/MultiMC/instances/Modpack principale/minecraft
Java path is:
C:/Program Files/Java/jre7/bin/javaw.exe
Java Arguments:
[-XX:He…
-
```
What steps will reproduce the problem?
1. cast a ray (zero-radius sphere) towards a box with small rotation
2.
3.
What is the expected output? What do you see instead?
ray cast detection is miss…
-
Hi Bjorn. I have found a specific case where a valid geometry returns false using jsts isValid(), and I have included a simplified geometry as an example. (PNG visual attached).
The failing scenari…
ghost updated
8 years ago
-
MultiMC version: 0.4.7
Minecraft folder is:
C:/Users/Mattia/Desktop/MultiMC/instances/Modpack principale/minecraft
Java path is:
C:/Program Files/Java/jre7/bin/javaw.exe
Java Arguments:
[-XX:HeapDu…
-
```
MultiMC version: 0.4.7
Minecraft folder is:
C:/Users/Mattia/Desktop/MultiMC/instances/Modpack principale/minecraft
Java path is:
C:/Program Files/Java/jre7/bin/javaw.exe
Java Arguments:
[-XX:He…
-
```
What steps will reproduce the problem?
1. cast a ray (zero-radius sphere) towards a box with small rotation
2.
3.
What is the expected output? What do you see instead?
ray cast detection is miss…
-
```
What steps will reproduce the problem?
1. cast a ray (zero-radius sphere) towards a box with small rotation
2.
3.
What is the expected output? What do you see instead?
ray cast detection is miss…
-
```
What steps will reproduce the problem?
1. cast a ray (zero-radius sphere) towards a box with small rotation
2.
3.
What is the expected output? What do you see instead?
ray cast detection is miss…