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Tried a clean/blank SD card AND a stock Miyoo Mini SD card update.
In either case, CP3 games attempt to load and crash back to the rom select pick-list.
Meanwhile CPS1, CPS2 etc work just fine (usin…
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> I implemented a speedhack for those a few months ago, so they should run a fair bit faster than they did.
@barbudreadmon I saw this above comment in https://github.com/libretro/FBNeo/issues/711#i…
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Could you include the RetroArch FinalBurn Neo core to play arcade games? The core is much more stable and supports multiple systems. (NeoGeo,Cave,Cps1 etc)
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@Cthulhu-throwaway
Follow-up of https://github.com/libretro/RetroArch/pull/14101
For now i applied https://github.com/libretro/FBNeo/commit/4af4610ae8865cc278fc32c2ccc891b38a33c537 so things *s…
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`retro_serialize/retro_unserialize` is needed for a lot of libretro features, to the point it breaks standard savestates saving/loading in some cases.
I'll talk about 2 issues i have with this in f…
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Hi, sorry to bother you. I upgraded my SD card to Onion V3 and I don't have any games in the emulators, how can I get all the games back? Thanks ; )
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I have a Raspberry Pi Zero 2 W and a Pi 4 8GB. Compiled 'from source' both of them within the last week so I could use 1.0.0.3 romset from 2022-03-09 (which great job getting even more games to work i…
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I use fbneo_libretro and mame_libretro to launch all arcade games from the command line script, usually fbneo_libretro takes precedence due to more features. But when launching unsupported games, fbne…
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hi,
thanks a lot for this packs but i having issue with CPS1/2/3 (using fbalpha_libretro and fbalpha2012_cps3), the games launch ok but i have wrong color :
![progear_000](https://user-images.gith…
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Build fails while linking with a lot of "undefined reference to \`libdecor..." errors, here's the output:
```
[482/482] Linking CXX executable /home/user/Cemu/bin/Cemu
FAILED: /home/user/Cemu/bin…