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Project Lead: @alexhemming
Mentor: @jaheppler
Welcome to OL6, Cohort A! This issue will be used to track your project and progress during the program. Please use this checklist over the ne…
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* Colleen Morgan. 2016. "The Lessons of Pokémon Go for Heritage." Available: https://colleen-morgan.com/2016/07/22/pokemon-go/
* Jeremy Huggett. 2020. "Virtually Real or Really Virtual: Towards a Her…
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Let a user specify a manual uncertainty decay function. This could either be run at set intervals in a game's history for all players (for example as a daily job), or else called ad-hoc when querying …
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Games are a kind of app but not the only one. I propose to share a common goal: cross-platform app making with Vala. Then the ones interested with games will use game related code (e.g. scene-graph). …
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# Overview
Paper Readthrough related to the original paper
[Reinforcement Learning, Fast and Slow](https://www.cell.com/trends/cognitive-sciences/fulltext/S1364-6613(19)30061-0)
- In depth …
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First, hands down, amazing work. Serving as a baseline, I see a possible improvement, if someone wants to implement it:
- The n-step return, as it is, is biased (as you are using old off-policy sam…
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is the aim to produce much stronger with weight bigger size or not so much stronger and keep the size increases small ?
and also care about the time of self play to get promotion?
some possible size…
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There are a number of tests with bigger networks running, notably 128x20 and 192x10 configurations. Probably due to issue #1025, the 128x20 networks failed rather badly, but 192x10 has been doing OK (…
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