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### Describe the bug
I would like to report a bug regarding NodeID consistency. Currently, the NodeID does not remain the same when the container is recreated. Ideally, the NodeID that was initiall…
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Steps to reproduce:
1. Create a cluster with 1 node
2. Create a keyspace with 128 or more initial tablets
3. Create 200 tables and insert one row
4. Force stop the node
5. Restart the node
6. Observe…
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### Describe the bug
It seems like toMatchObject doesn't work well with proxy objects, and won't call the handler to check equality.
### Reproduction
```ts
const proxyObj = new Proxy(
…
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## Текущий список мейнтейнеров
* 🥇 @lex111
* @gaearon
* @another-guy
* @Heegiiny
* @gcor
* @ntishkevich
* @titovmx
_Если у вас есть время и желание, и вы уже участвуете в развитии…
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While sending data over a TCP connection using `tcp_send()`, the system crashes with a LoadProhibited exception on core 1. This issue occurred around the time the module is roaming from one Wi-Fi netw…
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## Redesign / Refactor
The startup logic for the iRODS server is complicated and difficult to reason about.
Due to a mixture of forking and multi-threading, adding new features to the main server …
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### Describe the bug
Some unit tests are failing on macOS because of an exception while ` e.AcceptSocket.NoDelay = true;` is called in `GarnetServerTcp.HandleNewConnection`. It looks like that on mac…
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IDC_RA_REVERTSELECTED in RA_Dlg_Achievement.cpp talks about "reverting from file" but the only thing that seems to write to file is IDC_RA_COMMIT_ACH when (g_nActiveAchievementSet == Local).
Using th…
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### Version modpack Used
1.20.x-0.7.12
### Environment
Multiplayer
### Side Crashed
Server
### New Worlds
Yes
### Steps to Reproduce
There does not seem to be any clear steps to reproduce thi…
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Rather than relying on long-running api request responses to update cluster/container state in the store, we should really have a separate socket connection that transmits all state information to Yak…