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When attempting to tmorph any helmet into a crystal crown, the players head becomes invisible. Tested with void range helm and nezzy faceguard, along with every color crystal crown.
The tmorph _doe…
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Right now SNaP just draws returns butting up to the front piece of crown (leaving an exposed end of the front piece of crown, requiring the user to select "exposed left" to cover the particle board en…
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I think displaying the info in this dialog (time to complete & course completion percentage)
Will be pretty awesome, as it's a huge motivational!
:)
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Hello,
First of all, thank you for producing such a fantastic dataset.
I was wondering on how tree disturbance is handled when extracting building heights?
Especially the cases of smaller buildin…
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Can you modify site access to ` https://*.duolingo.com/*` and \ or add `https://preview.duolingo.com/*`
FYI: **preview** is used for b-testing. apparently new version is released every Thursday and…
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`CMoveableCamera::FollowTarget() + 0x3b`
An every now and then occuring crash, always the same.
Accelerator stack trace: https://crash.limetech.org/zk46bx6le7us
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Suggestion : add % to the crowns same way as % xp to next level. This will give an indication for tree (course) completion
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**Describe the solution you'd like**
For Marshadow to have a shiny (its shiny colors are only shown when its fighting)
**Additional context**
Green is normal and purple is shiny. (both shiny and …
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getcrownvolume.cpp -> function maxheight and maxcrown
i can not understanding.
float maxheight(float dbh)
{
//m -> 41.22 * dbh ^ 0.3406
//ci_u -> 42.30 * dbh ^ 0.3697
float height = 42.3…
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Honestly i didn't want to create an issue for such a minor thing but there doesn't seem to be any private messaging on github.
Anyway Savage Deviljho's crown was shown as silver by smarthunter but …