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```
[root@172-18-212-12 ~]# kubectl get gameservers
NAME STATE ADDRESS PORT NODE AGE
simple-udp-8wr2k-2fqzm Ready 172.18.178.251 7126 172-18-178…
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I've managed to get two instances start up now, but every time they start, they re-download every single mod. For some reason crystal isles then shows as 0/0, no map after an hour loading on steam ser…
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Current documentation of FleetAutoscalers is a bit confusing:
BufferSize - Size of a buffer of "ready" game server instances
But if some gameservers amount is Reserved this statement is not true.
…
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**What happened**:
Out of 10 gameservers in a new fleet, 3 never left the 'Scheduled' state. Further investigation revealed that the game server pod successfully started, however the agones sidecar l…
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**What happened**:
I follow the agones client go example and try to create a gameserver in kubernetes with it. The creation is successful, I can list the server which is created with kubectl …
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**Detailed question description**
Is it patched? I have tried commendbotting myself on 3 different gameservers (valve official mm, self-hosted csgo server, and offline with bots server). I kept getti…
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Hi there.
Found out my server is running a ton of mods which should not be there.
Some of them were in the arkmanager.cfg, but most of them were installed ages ago (and are probably dormant in the …
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Hey guys,
I know that the CP mp support is new and not everything is working at the moment.
My problem comes up when I restart the server. On the first run with no exisiting CP folders etc. the …
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Hello!
In the last month our playerbase increased in one of our MTA servers, and we noticed that our Server Status was showing that server offline when it was online. After a few days, we concluded…
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**What happened**:
After update deployment we saw the pods not be able to start, the update was change it from 1500m to 1000m
**What you expected to happen**:
nothing crashes
**How t…