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The documentation of specializations of `boost::graph_traits`, for 4.8.1, are in [the documentation page of the group `PkgBGLTraits`](http://doc.cgal.org/4.8.1/BGL/group__PkgBGLTraits.html).
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`BGL/include/CGAL/Triangulation_vertex_base_with_id_2.h` should be move to the `Triangulation_2` package.
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## Issue Details
There's an obvious bug in line 2183 of cgal/Surface_mesh/include/CGAL/Surface_mesh/Surface_mesh.h (line 1717 on master),
**return (!(is_valid(h) && is_border(h)));**
Ne…
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At the bottom of http://doc.cgal.org/latest/Straight_skeleton_2/index.html#title12 in the Advanced section it reads:
> Notice how some of the examples above use Exact_predicates_exact_constructions_k…
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**update:** see the description in https://github.com/CGAL/cgal/issues/889#issuecomment-278311562 -- @lrineau
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Recently when I was drawing some complex models I found that sometimes polyhedrons didn't work with intersection() and/or difference(). In those case F5 and F6 would generate completely different re…
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In some cases the algorithm calculates empty cells with 0 half-edges. Based on this pointIntersection(double,double) produce wrong results and the relax() function throws some seg-faults. I think mayb…
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svprefix.h, svmath.h both missing
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Hi,
Is it possible to get naked edges of plankton mesh in as using rhino meshes and naked edges.
If I understand correctly plankton mesh is directed graph. Would it be possible to apply breadth …
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Well, I am still implementing the HalfEdge Datastructure (#336) , but I think this would be really nice and I didn't find an implementation in the package.
We could use an Octree to speed-up quite so…