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All sounds stop sometimes if you enter matchmaking queue, until you switch to some other tab. It works fine if you return back to matchmaking screen after.
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### General Information
VFP 3.4.5
### Bug Description
Fire is being rendered differently in 1.8.x (and maybe other versions)
ViaFabricPlus should change it to be like in 1.8.x
![Fire-Wron…
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As the Python course grows, it would be nice to have a way to test the code examples.
In this issue, I'd like to cover testing of regular examples which are part of the lesson. There are also exerc…
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Copy this XAML into any window and run:
``` xaml
```
You will see something like this:
![image](https://github.com/AvaloniaUI/Avalonia/assets/109803929/cc2c89c0-…
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## Bug Report
### Current Behavior:
Refuses to set a specific y range as a certain biome even when box option is selected. Ends up doing the full y range instead
### Expected behavior…
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### 🐛 Bug Report
Overwriting the keybindings for a napari viewer via `@viewer.bind_key(..., overwrite=True)` does not work..
### 💡 Steps to Reproduce
Here is a small example to reproduce this:
A…
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@ngxson @felladrin
I just wanted to quickly say thank you to both of you for your amazing work, support, and even the amazing upstream fixes, like the Phi3 one in Llama.cpp. Because it's finally r…
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Hello! I like this feature you have created. I'm afraid it isn't working for me as expected and I thought I'd let you know, even though it's a minor thing.
I have two single-player worlds; one for …
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When trying to create bindings for a package with multiple worlds, one has to choose which world to target. It'd be great if the error message printed when no choice has been made would print the avai…
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[it is said](https://mattweidner.com/2023/09/26/crdt-survey-2.html#unique-ids-uids) the creator of **~an item~ _a piece of content_** can choose the UUID.
However, what if you want to merge two ob…