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The food value is very low, and people accidentally click on them. Then it creates a lot of clutter, and people eat them reflexively.
I really liked that grapes were able to walk through.
This all…
laccy updated
4 years ago
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## The problem
Hello,
I wanted to set an automation for watering my plants every 60 hours, but it seems, that instead 60 hours the automation launches every midnight. Is this a bug, or a featu…
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These are the cards that will populate after completion of the survey. Each card should have the following props:
- [ ] plant image
- [ ] species
- [ ] watering info
- [ ] additional care info
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Creating the functions that allows the player to use their items. Core gameplay mechanic
- Digging (Shovel)
- Planting (Seed)
- Raking (Covering/Growing) (Rake)
- Watering (Watering Can)
- Harves…
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### BUG DESCRIPTION
I2C pre-read I2C delay too short for the "Chirp! Plant watering alarm" version of the "I2C Soil moisture sensor", made by the same person.
The "I2C Soil moisture sensor" is a sta…
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Implement hunger and food.
Eating food restores small amount of health and decreases hunger bar.
When hunger bar is empty player cannot eat more food.
When hunger bar is full (reached in 3 days) pl…
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I was just wondering what the plans are for supporting php 5.6/7.0/7.1, given that they're all EOL?
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~~"Gust", boosts you 3-6 blocks into the air. Potentially blows back enemies. (Already exists as a more expensive future spell you mentioned.)~~
"Scatter", plant seeds in fertile ground in a 5x5 or 7…
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As as User I want to know when my plant my watered and how it affected its moisture level.
**Acceptance Criteria**
- [x] Whenever the ActorService is fired it will be logged in MongoDB
- [x] Th…