-
```
original code:
while (true)
{
int size = s.Read(Output, Offset, ExpectedLength);
if (size == 0) break;
Offset += size;
…
-
```
What steps will reproduce the problem?
1. i turn the bot on
2.
3.
What is the expected output? What do you see instead?
no battle net connections found no admin game created
What version of th…
-
```
What steps will reproduce the problem?
1. Get a mixed-mode CD containing a data track #1 and at least two audio
tracks.
2. Try to rip "track 2" in RubyRipper
3. Get the real track 2, which is the …
-
```
replay before load and replay after load have different random seeds
so after stitching complete replay differs from the game
before load:
seed:23827500
after load:
seed:24236015
complete replay:
…
-
```
replay before load and replay after load have different random seeds
so after stitching complete replay differs from the game
before load:
seed:23827500
after load:
seed:24236015
complete replay:
…
-
```
replay before load and replay after load have different random seeds
so after stitching complete replay differs from the game
before load:
seed:23827500
after load:
seed:24236015
complete replay:
…
-
```
What steps will reproduce the problem?
1. i turn the bot on
2.
3.
What is the expected output? What do you see instead?
no battle net connections found no admin game created
What version of th…
-
```
What steps will reproduce the problem?
1. Get a mixed-mode CD containing a data track #1 and at least two audio
tracks.
2. Try to rip "track 2" in RubyRipper
3. Get the real track 2, which is the …
-
```
What steps will reproduce the problem?
TestCase input:
1. OfflineSync Set to ExternalToCom
2. List:{Warcraft 3;2} (2-indicate Save game files)
3. The following assertion breaks down...
Synchroniz…
-
```
What steps will reproduce the problem?
1. i turn the bot on
2.
3.
What is the expected output? What do you see instead?
no battle net connections found no admin game created
What version of th…