-
```
Dowload page and AndroidMarket are stating that there is v3.0.8 but at up.to
there is v3.0.7
only - feew days already
```
Original issue reported on code.google.com by `amid...@gmail.com` on 23…
-
```
What steps will reproduce the problem?
Exiting an application on Android using the [Back] button sometimes displays an
error dialog (force-close dialog). The error occurs trying to close the musi…
-
```
Just had a rather long email thread with a developer trying to integrate the
Scoreloop SDK with a libgdx game. Turned out the root of the problem was that
what he thought would be his Applicatio…
-
```
Currently we use defaults for Jogl/Lwjgl/Angle in terms of color/depth/stencil
formats, windowed/fullscreen, multisampling etc.
We should introduce a simple configuration object (possibly backen…
-
```
What steps will reproduce the problem?
---------------------------------------
1. Install ModelLoaderAdapters from Eclipse
2. Select one of the models
3. The AR view starts - click the icon on top…
-
```
Dowload page and AndroidMarket are stating that there is v3.0.8 but at up.to
there is v3.0.7
only - feew days already
```
Original issue reported on code.google.com by `amid...@gmail.com` on 23…
-
```
I have a bunch of threaded loading going on, and the AndroidApplication takes a
while to start up. What I'd like to do is set a content view, then initialize
the AndroidApplication after the fir…
-
Having this problem for over week. Anyone experienced this?
```
04-02 17:50:38.955 21138-21227/eu.application.androidapplication W/dalvikvm﹕ Exception Ljava/lang/NoClassDefFoundError; thrown while i…
-
I came over a weird issue. When resuming an application via custom intent and not the launcher, all my `ShaderProgram`s are lost (OpenGL context loss).
How to reproduce:
1. start app via launcher
2.…
dkarv updated
9 years ago
-
```
Dowload page and AndroidMarket are stating that there is v3.0.8 but at up.to
there is v3.0.7
only - feew days already
```
Original issue reported on code.google.com by `amid...@gmail.com` on 23…