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https://github.com/Unity-Technologies/ml-agents/issues/296
I had already tried training an agent using an unity build on linux server. Please refer to the above link on how I did it. The problem th…
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I have a 16 core threadripper so was very excited to see that training a single brain with multiple environments is now possible on the develop branch as described here:
https://github.com/Unity-Te…
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Hi,
I've patched a virgin FFIX with Memoria-patcher, and it patched successfully. But afterwards, FF9 and FF9_launcher won't launch at all. It doesn't create any crash log in root or x64. I couldn't …
snouz updated
4 years ago
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On request I've added WineCX19.0.1-1 engines for download earlier than I was planning too.
These function on OS X 10.9 to macOS 10.14 without any changes, however for macOS Catalina 10.15 > 10.15.3…
Gcenx updated
3 years ago
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From a user's PoV, the user guide is very confusion, e.g. if I launch the Android app on mobile device, is it possible to show available devices(when connected through USB), if not, how do I confugure…
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**Affected Versions**: 4.25.0 and 4.25.1 tested
**Steps to reproduce**:
1.) Create a VR project in 4.25
2.) Start SteamVR and have it ready
3.) Bind some Knuckles controller mappings in your pro…
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http://www.sploder.com/
It's a really great site that helps kids make their very own games for free, and the community is golden. It would be such a shame for it to be eradicated.
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# Current behavior
I am unable to launch Boostnote from Unity launcher. Starting Boostnote from the terminal with the usual command `boostnote` launches Boost Note, instead.
# Expected behavior
…
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I am using Unity engine. I cant built on Xcode. Xcode version is 10.2, I am getting undefined Symbol error. How can i fix this ? btw I tried enable bitcode No and enable modules objective c Yes
…
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Hi.
I've been trying to get the ml-agents working, I have set up tensorflow and all of the dependencies, but ran into issues when trying to train the agents.
I have tried to train the practice …