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Quakespasm doesn’t use libmikmod for any audio playback, or doesn’t need it to do so. Why does vkquake need this package then? vkquake won’t even compile without the libmikmod package installed...
…
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The implementation of r_viewmodel_quake (added since https://github.com/ericwa/Quakespasm/issues/5 ) doesn't match Quakespasm behavior with scr_sbaralpha 1 and scr_sbarscale 4
![vkmodel](https://user…
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I wanted to automatically convert to the sound format expected by my headset so added this lines to my asoundrc:
```
pcm.btspeaker {
type plug
slave {
pcm {
type bluealsa
…
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When using vkQuake with Arcane Dimensions mod, there are some glitches in transparent textures. They are visible while using the default "smooth" filtering method and they were also present in previou…
dezo2 updated
5 years ago
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Attempting to kill yourself when already dead returns a message spelling already as "allready".
[https://github.com/Novum/vkQuake/blob/master/Quake/host_cmd.c#L1536](url)
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```
Command line: vkquake
Found SDL version 2.0.10
Detected 4 CPUs.
Quake 1.09 (c) id Software
GLQuake 1.00 (c) id Software
FitzQuake 0.85 (c) John Fitzgibbons
FitzQuake SDL port (c) SleepwalkR…
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I update OpenAL from master regularly, almost daily. I noticed recently CS1.6 had been crashing. I thought it was an issue elsewhere, until I put my custom “asound.conf” in the /etc directory to disab…
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So, I downloaded this to give it a try and I couldn't quite figure out why setting my refresh rate to 144 didn't feel like 144 Hz.
I saw the FPS was limited to around 70, and so I upped the max FP…
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Hi, quakespasm-0.93.1 released 2018-06-06 - maybe a good idea to upgrade from 0.93.0?
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### System Info
Windows 10 Home v.1803
GeForce GTX 1050 Ti
Intel HD Graphics 630
Intel Core i7-7700HQ @ 2.8GHz
16GB Ram
TrenchBroom 2019.6
### Expected Behavior
Whether utilizing my Nvidia…