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Taken from @akien-mga 's comments:
Skirmish levels should be designed to be played alone (and therefore not necessarily fair to all seats, which can help create more of a "scenario"), and multiplayer…
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```
What steps will reproduce the problem?
1. i turn the bot on
2.
3.
What is the expected output? What do you see instead?
no battle net connections found no admin game created
What version of th…
-
RU:
Почему не работает? На других серверах всё ок.
EN:
Why can not I? On other servers everything is OK.
![2014-12-30_133306](https://cloud.githubusercontent.com/assets/6318282/5575454/9da936b6-9028…
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```
replay before load and replay after load have different random seeds
so after stitching complete replay differs from the game
before load:
seed:23827500
after load:
seed:24236015
complete replay:
…
-
```
What steps will reproduce the problem?
1. i turn the bot on
2.
3.
What is the expected output? What do you see instead?
no battle net connections found no admin game created
What version of th…
-
```
replay before load and replay after load have different random seeds
so after stitching complete replay differs from the game
before load:
seed:23827500
after load:
seed:24236015
complete replay:
…
-
```
What steps will reproduce the problem?
1. i turn the bot on
2.
3.
What is the expected output? What do you see instead?
no battle net connections found no admin game created
What version of th…
-
```
replay before load and replay after load have different random seeds
so after stitching complete replay differs from the game
before load:
seed:23827500
after load:
seed:24236015
complete replay:
…
-
```
replay before load and replay after load have different random seeds
so after stitching complete replay differs from the game
before load:
seed:23827500
after load:
seed:24236015
complete replay:
…
-
```
replay before load and replay after load have different random seeds
so after stitching complete replay differs from the game
before load:
seed:23827500
after load:
seed:24236015
complete replay:
…